Gameplay Programmer

by Tactic Studios

Position Type: Full-time
Location: London, ON
Date Posted: Jan 04, 2023
Tactic Studios

Job Description

Gameplay Programmer

We are looking for a talented Game Programmer to join our team and create high quality game code for an unannounced project. It is a multiplayer, third-person game with a contemporary setting.

A successful candidate will be a skilled and motivated game programmer able to write concise, logical, bug-free multiplayer game code in a modern 3D game engine.

Candidates local to Ontario, Canada are preferred, but this is not a requirement.

NOTE: For the foreseeable future, all positions at Tactic Studios will be performed remotely, working from home. We are flexible to accommodate the unique needs you may have to ensure a productive, healthy work environment under the present circumstances.

  • Design, implement, and maintain clear, concise, bug-free, multiplayer game code to meet design requirements.
  • Debug, optimize, or modify code to adhere to quality, readability, and reliability standards.
  • Review, playtest, and verify code to ensure correctness, robustness and fun factor.
  • Collaborate with designers and artists to understand and implement gameplay features that are functional, easy to use, and support the vision of the game.
  • Bachelor's degree in Computer Science or equivalent work experience.
  • Expert proficiency with C++ and/or Java.
  • Experience writing and debugging code inside a proprietary or commercial 3D game engine such as Unreal Engine or Unity.
  • Experience writing multiplayer game code.
  • Deep knowledge of a wide range of video game genres and a technical understanding of how game systems are implemented.
  • Motivated self-starter with exceptional technical ability and strong communication skills.
  • Passionate about developing high quality video games.
Bonus Skills
  • Experience with modeling, animation, or rigging using 3DS Max or Maya.
  • Experience with other programming disciplines such as graphics, networking, and physics.
  • Experience creating real-time visual effects and particle systems.
How to Apply
You will need to provide:
  • Resume detailing your experience. (required)
  • Cover letter. (preferred)
  • References. (preferred)
Send the aforementioned items either by link or as an attachment to, subject "Gameplay Programmer".